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Hello!
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I am a software developer specialized in Graphics and Gameplay programming.
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I work at RunGames LLC, Seattle with over a year of development and programming experience. I work on extending Unreal 4.26 engine and also have worked on understanding and implementing systems to adhere to console compliance requirements.
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I have also worked on making custom game engine, gameplay and tools programming.
I have experience with C, C++, C#, and Unity and I am still learning more.
I'm known as a skilled problem solver in my circles, adept at designing solutions to software problems with a keen awareness to take advantage of the latest frameworks, tools, and libraries when appropriate.
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