top of page

Autobot

This project features Fuzzy logic implementation of AI bot in 2D game.

​

  •     2D space shooter game where Fuzzy Logic is implemented for Enemy bot to play defensively or offensively based on Bot’s health, Bot’s ammo and Player’s offensive or defensive position.

  •     Membership functions and Fuzzy rules are defined in Mamdani System and then converted to Takage-Sugeno System for calculating the Output of the Fuzzy system.

View Project report here

​

View Source Code here

autobot.png
bottom of page