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Autobot
This project features Fuzzy logic implementation of AI bot in 2D game.
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2D space shooter game where Fuzzy Logic is implemented for Enemy bot to play defensively or offensively based on Bot’s health, Bot’s ammo and Player’s offensive or defensive position.
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Membership functions and Fuzzy rules are defined in Mamdani System and then converted to Takage-Sugeno System for calculating the Output of the Fuzzy system.

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