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CrudeEngine

This is my first solo project of custom 2D game engine. It is a component - based architecture. It is written in C++. OpenGL API is used for rendering and also features 2D sprite based animations. It implements custom 2D physics collision detection and resolution. It also features gameplay event management system.

Using this engine I have implemented a small 2D game featuring top - down zombie shooter game. Game features item drops and health for player on killing enemies.

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